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Smashing four upgrade cost
Smashing four upgrade cost









smashing four upgrade cost
  1. Smashing four upgrade cost how to#
  2. Smashing four upgrade cost code#

Honorary Avenger is there to pump up your allies and get them thwarting cheaply for longer: all while providing a physical resource. This deck has more than enough physical resources to get you by. If you focus too much on physical resources you'll often take low-impact cards and/or cards that cost too much for Hulk. Most of your cards work without them and the few that require kickers are often low cost. Going hog-wild with physical resources, as a strategy, can bite you in the purple-short-wearing behind. This deck keeps costs low (three or below) so that no matter what your draw is, you can make at least one play without having a dead hand. With Make the Call and a double-energy resource, that's not a pipe dream. Imagine a turn there you play Mockingbird with Limitless Strength and Maria Hill with a hand size of four. When more cheap allies (like Kate Bishop in the Red Skull box) come out, Hulk will be even better with this setup. This deck contains cheap allies ready to be brought in even with Make the Call. The reason Leadership works so well with Hulk is simple: an easy way to consistently play allies. That leads us to the crux of this deck's goal. He needs burst thwarting, which Justice and Leadership are good for. Hulk needs thwarting, and not conditional "okay maybe you can thwart if or happens" thwarting that cards like You'll Pay for That provide. We want to smash, and enable more smashing. We aren't concerned about setting up: in heroic, you often can't meticulously set up. In standard or even expert, you can afford to try a completely different deck with Helicarriers, Quincarriers and Avengers Mansions (don't you dare with that last one!). Any hero can be effective when you build up a board state of toys to make everything cost less. This one is obvious if you've ever played She-Hulk or Thor (who are fine heroes) and have hit dead hands or had unfortunate turns.

smashing four upgrade cost

Starting at at hand size of five with Bruce Banner (even with his cycling ability) might seem fine, but even just one card can mean the difference between playing one or two cards turn one and maintaining that tempo.Ĭompare this to say, Captain Marvel, who can start with seven cards and put down two allies and an upgrade. Hulk badly lacks tempo, which can be killer on heroic difficulty settings. This is a very underlooked aspect of Hulk. Let's take a look at Hulk's weaknesses first. Things can get very tough for multiple reasons. I've been using Hulk for roughly two months now (thanks, Polish import deck), taking him through every scenario on normal, expert and heroic. So this gives him all the help he needs.to SMASH heroic. For each upgrade, it’ll cost more and more resources.Hulk needs help smashing. There are five levels or rarity, and four upgrade levels. A menu will appear stating how much it will cost (in resource) to upgrade your current weapon. Keep your eyes open for a highlighted station.Īpproaching a station, equip the weapon you want to upgrade and interact. These stations can appear just about anywhere - in major named locations, or in tiny shacks in the middle of nowhere. Gunsmith Stations / Weapon Upgrade Stations are special devices you can find in the environment.

Smashing four upgrade cost how to#

How To Upgrade Guns | Gunsmith Station Guide Image Source:

Smashing four upgrade cost code#

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Smashing four upgrade cost